A New Approach to GameDev
This post is about reflecting on where I am today and how I plan to progress with trying to make games. It's a bit long and includes a description of why I want to make the games I want to make, and why I want to make them. I also mention a few things I've learned along the way that might be helpful. Over the last few years my ambition has been to try and figure out how to make games that people can enjoy, but more than that, to figure out how to create games of a quality that I feel is sufficient for me to be willing to charge people some money for providing games that I hope they will enjoy playing. These days, in the world of AI, Influencers and the never ending need to chase the latest trends, I personally feel that many games released today do not reflect what I enjoy in a video game. This is not to suggest that all of the games made today are bad, just that most of them are not the sort of games I enjoy playing. The games I grew up with didn't have o...